johncarmody.com Full Stack Development + Interactive Design + Teaching Sculpting Order From Chaos

Teaching & Lecturing

I teach graduate, undergraduate and professional students in many different courses in diverse academic disciplines.

These include interactive web design; information design; new media photojournalism; advanced multimedia production; audio post-production; graphic design; typography; business communications; book arts; animation; video art and art history.

Montgomery College

  • Media Arts & Technologies: Web Portfolio (Capstone Course)
  • Media Arts & Technologies: Professional Website Development

George Washington University

  • Graphic Design: Layout and Design of the Book
  • Digital Media Design: Frame-By-Frame Animation
  • Digital Media Design: Interactive Web Design I

The Corcoran College of Art + Design

  • Art History: Digital Media Culture
  • Graphic Design: Junior Studio Core, Graphic Design III
  • New Media Photojournalism: Graduate Program, Audio Production: Speed of Sound
  • New Media Photojournalism: Graduate Thesis, Directed Study
  • New Media Photojournalism: Senior Thesis, Directed Study
  • Digital Media Design: Senior Thesis, Digital Media Design IV
  • Digital Media Design: Junior Studio Core, Digital Media Design III
  • Digital Media Design: Interactive Web Design II
  • Digital Media Design: Interactive Web Design I
  • Digital Media Design: Sound Design
  • Digital Media Design: Flash Animation

The Catholic University of America

  • Interactive Media Design: Audio Production & Design
  • Interactive Media Design: Video Art w/Final Cut Pro
  • Interactive Media Design: Intro to Dreamweaver
  • Interactive Media Design: Intro to Flash

Seminar Presentation – the National Press Foundation

  • Information Design: A Foundation in Web Publishing Tools

Seminar Presentations – US General Accounting Office

  • Graphic Design: Web Design For Print Professionals
  • Information Design: Transitioning from Print to Web Publishing

“Frame-By-Frame Animation”

Here's a demo reel from one of the courses I designed and teach at George Washington University. Make sure the sound's on.

Using “frame” as a metaphor for the relationship between sequence and simultaneity, Frame-By-Frame Animation delivers insight into the ongoing evolution of animated content as well as hands-on experience exploring time-based projects based on physical, digital & web media.

“Focusing on the animation, stop-motion and time-lapse work of Segundo de Chomón, Georges Méliès, Walt Disney, Ray Harryhausen, Jan Švankmajer, Terry Gilliam, James Cameron and PES, among others, I utilize still photos, text, clay, found objects, cut-out drawings and paint to introduce students to the principles and workflows for physical and digital frame-by-frame animation, including detailed storyboarding; audio editing and synchronization; lighting and much more.

The course assumes no prior animation, software, video, audio, lighting or photography experience.”

Custom-Designed Tee Shirts For Sale!

I focus on recreations of ephemeral relics from the better days of the USA