JOHNCARMODY.COM Full Stack Development + Interactive Design + Teaching Sculpting Order From Chaos

Teaching & Lecturing

Both on campus and remotely, I teach graduate, undergraduate and professional students in many different courses in diverse academic disciplines.

In the 18 years I've been a professor I've met some outstanding students, eager to learn about becoming an interactive communicator in the modern era.

I've taught front- and back-end coding and tech; graphic design & typography; audio and video pre- and post-production; frame-by-frame animation; history of digital media culture; project management; digital portfolio layout; book design, and much more.

I use cutting-edge code and tools to show students how to create elegant, flexible designs using the latest and greatest industry-standard tools.

I Teach A Variety Of Courses

  • professional website development
  • interactive web design
  • information design
  • new media photojournalism
  • advanced multimedia production
  • audio post-production
  • graphic design
  • typography
  • business communications
  • book arts
  • animation
  • video art
  • art history
  • plenty more

“Frame-By-Frame Animation”

Here's a demo reel from one of the courses I designed and taught at George Washington University. Make sure the sound's on.

Custom "Frame-By-Frame Animation" Overview:

Using “frame” as a metaphor for the relationship between sequence and simultaneity, Frame-By-Frame Animation delivers insight into the ongoing evolution of animated content as well as hands-on experience exploring time-based projects based on physical, digital & web media.

Course Description I Wrote For This Class:

“Focusing on the animation, stop-motion and time-lapse work of Segundo de Chomón, Georges Méliès, Walt Disney, Ray Harryhausen, Jan Švankmajer, Terry Gilliam, James Cameron and PES, among others, I utilize still photos, text, clay, found objects, cut-out drawings and paint to introduce students to the principles and workflows for physical and digital frame-by-frame animation, including detailed storyboarding; audio editing and synchronization; lighting and much more.

The course assumes no prior animation, software, video, audio, lighting or photography experience.”

Montgomery College

  • Media Arts & Technologies: Fundamentals of Graphic Design, II
  • Media Arts & Technologies: JavaScript Fundamentals
  • Media Arts & Technologies: Professional Website Development
  • Media Arts & Technologies: Advanced Professional Web Technologies
  • Media Arts & Technologies: Web Portfolio (Capstone Course)

George Washington University

  • Graphic Design: Layout and Design of the Book
  • Digital Media Design: Frame-By-Frame Animation
  • Digital Media Design: Interactive Web Design I

The Corcoran College of Art + Design

  • Art History: Digital Media Culture
  • Graphic Design: Junior Studio Core, Graphic Design III
  • New Media Photojournalism: Graduate Program, Audio Production: Speed of Sound
  • New Media Photojournalism: Graduate Thesis, Directed Study
  • New Media Photojournalism: Senior Thesis, Directed Study
  • Digital Media Design: Senior Thesis, Digital Media Design IV
  • Digital Media Design: Junior Studio Core, Digital Media Design III
  • Digital Media Design: Interactive Web Design II
  • Digital Media Design: Interactive Web Design I
  • Digital Media Design: Sound Design
  • Digital Media Design: Flash Animation

The Catholic University of America

  • Interactive Media Design: Audio Production & Design
  • Interactive Media Design: Video Art w/Final Cut Pro
  • Interactive Media Design: Intro to Dreamweaver
  • Interactive Media Design: Intro to Flash

Custom-Designed Clothing For Sale!

Mostly, I focus on recreations of ephemeral relics from the better days of the USA.

Original Custom Face Mask Designs

Stay Healthy (Or Stay Beautiful) With An Original Design

Recent Site Highlights