January 5, 2021 12:43 pmPublished by John Carmody
"Seer/Sucker (aka The Illustrated Man's Guitar)" is a mixed-media découpage exploration of better days in the USA.
Taking a bass guitar that was a birthday gift to me from Pat DiNizio of The Smithereens, I set out to relocate it and me to a whole new plane using good ol' paper and paste.
There's a story hidden inside - see it in the midst of still photos; time-lapse imagery; frame-by-frame animation, and straight video.
I shot the photographs and video using a cheap-o camera, composed & arranged the soundtrack music, and except for John O. on the drums, played all the instruments.
November 29, 2020 11:20 amPublished by John Carmody
Another highlight from my interactive Family Museum project, this comparative series shows a "then-and-now" view of locations in Ireland where my paternal great great grandparents who were born before the Great Famine lived.
July 16, 2020 12:17 pmPublished by John Carmody
This interactive temporal map shows residence and migration patterns of maternal and paternal ancestors from Europe in the 1730s to America starting in the 1820s. This includes Ireland, Slovakia, Hungary and Germany.
July 14, 2020 8:26 pmPublished by John Carmody
Here is a co-mingling of genealogy, design, development and data: an interactive tour through Carmody and Donahoe family burial plots at Mt. Olivet Cemetery in Washington, DC.
April 20, 2019 9:57 pmPublished by John Carmody
Here is another StoryMap, featuring journal entries from the 3 1/2 days it took me to get to California from Washington DC on an open-ended Greyhound bus trip I took around the USA in 1993.
I rode from coast to coast and back in 11 days, these are dispatches from the 1st 1/2 of that trip.
April 1, 2019 11:17 pmPublished by John Carmody
Designed to make my friends laugh, this game is meant to drive the player crazy. So far I can sometimes score as high as 900, but no higher - can you do better?
August 22, 2018 2:08 pmPublished by John Carmody
I designed the "We Can Moo It" T shirt for the 2017 Walk To End Alzheimers.
The shirt company gave me a lot of grief about copyright, despite the image being owned by the National Archives; despite my changing 25% of the main text, and despite a font change in the main headline.
Legal heads prevailed, and the shirts were a big success.
May 30, 2018 6:23 pmPublished by John Carmody
To get better acquainted with it, I started some print-to-web experiments. Each item is a different design approach highlighting my different skill sets and aptitudes. The last is a statistical series which I can imagine playing on subway station kiosks or bus shelters.
May 6, 2015 1:04 pmPublished by John Carmody
I recently built a custom PHP- and mySQL-based WordPress automation system for batch image processing and deep-zoom image creation (DZI). Click here to see it in action.
July 23, 2014 8:26 pmPublished by John Carmody
I was part of a select team granted access to the archives of Gonzaga College High School in Washington DC, to organize and evaluate the school's large and historic collections and artifacts. Dating to 1821, the archives include relics and remnants of Gonzaga, Notre Dame Academy, St. Aloysius Parish, the Swampoodle and Sursum Corda neighborhoods and old Washington DC before, during and after the Civil War.
January 9, 2015 6:57 pmPublished by John CarmodyThere are many ways to say the same thing. I designed and coded these examples for my students to demonstrate the idea of "portability of content", to get them thinking about the information hierarchy and simultaneous uses of data in layout design. For each design, there are the same 7 sections in the information hierarchy. The HTML in each of these designs is 100% the same - all that changes is the CSS.
July 15, 2020 5:31 pmPublished by John Carmody
This interactive map shows where people of specific surnames lived in Ireland in the 19th century, according to parish records. I scraped a static dataset from the Irish Times website, and built a much more interesting way to view the same information, with additional insights provided by clustering of semi-opaque colored markers. The dataset has 4 pieces of information: latitude, longitude, name of parish and number of family surnames in that parish.
February 21, 2015 7:36 pmPublished by John Carmody
January 15, 2014 1:02 amPublished by John Carmody
July 7, 2014 5:01 pmPublished by John Carmody
This is a feature-rich genealogy framework w/interactive family trees; digital maps; galleries; timelines; 8mm home movies; restored 78s; census records; manifests; detailed research, and much more. This high-end secure CMS solution uses the latest and greatest, scales to any size (screen, data-set and audience) and is entertaining and educational.
December 15, 2017 10:22 pmPublished by John Carmody
Using "frame" as a metaphor for the relationship between sequence and simultaneity, Frame-By-Frame Animation (an undergraduate course I designed and teach at George Washington University) delivers insight into the ongoing evolution of animated content as well as hands-on experience exploring time-based projects based on physical, digital & web media.Focusing on the animation, stop-motion and time-lapse work of Segundo de Chomón, Georges Méliès, Walt Disney, Ray Harryhausen, Jan Švankmajer, Terry Gilliam, James Cameron and PES, among others, I utilize still photos, text, clay, found objects, cut-out drawings and paint to introduce students to the principles and workflows for physical and digital frame-by-frame animation, including detailed storyboarding; audio editing and synchronization; lighting and much more.
April 22, 2019 2:10 pmPublished by John Carmody
I used a collection of old maps of Washington DC for this Rubiks Cube code experiment from Google Chrome Labs. It would seem to make the game exponentially harder, especially if one does not know old Washington DC.
June 4, 2015 11:10 pmPublished by John Carmody
This interactive map tour through historic Tenleytown in Washington, DC uses ESRI and ArcGIS to serve up a responsive, educational map of razed residences and stores.
January 22, 2014 1:01 amPublished by John Carmody
July 24, 2014 11:36 pmPublished by John Carmody
Intro to a lecture for an Art History class I taught at the Corcoran College of Art + Design: Digital Media Culture. I put together coverage of the 1937 Hindenburg disaster using obsolete media to fuel the discussion: “How will we communicate 75 years from now? To what extent will contemporary modern media be extant then?”
July 20, 2014 8:12 pmPublished by John CarmodyIt can be a real pain to get live wave forms in a multimedia project. Creative custom programming, however, simplifies things quite a bit. For this project highlighting the music I've written and performed over the years, I used Adobe After Effects + Flash ActionScript3 programming to create the live wave form animations. This song and the others on this site all use this function.
July 29, 2014 7:09 pmPublished by John Carmody
A big part of teaching emergent communication (and programming) to college design majors is getting the students comfortable with the new paradigm that virtually all future design will be executed by code. They have to learn basic programming skills at the very least to be competitive. These screenshots are from work I designed and executed for class lectures toward that end: I took print ads, album covers and book covers and reproduced them with HTML5, jQuery and CSS3. Then the students created their own fully-coded versions, recycling dying media into future-proof solutions.
July 24, 2014 11:34 pmPublished by John Carmody
I remixed & animated this classic rock song for one of the New Media Photojournalism graduate classes I taught at the Corcoran College of Art + Design. The idea was to introduce people to observing sound with their eyes, not their ears.
Custom-Designed Clothing For Sale!
Mostly, I focus on recreations of ephemeral relics from the better days of the USA.